Tuesday, January 20, 2009

Multiplayer Friendly Mill Deck V3.2


In this post I'll be discussing one of my favorite decks I've built in the past year; a (then) Type 2
mill deck centering around Jace Beleren and Oona, Queen of the Fae. This deck first saw life as a toned down merfolk themed deck that relied on the merfolk for defense and secondary mill once a player had been Traumatized. Many revisions later it evolved as a wizard theme with the wizards playing the same role as the merlfolk. Ultimately, both versions had very little success and I did not enjoy either of the playstyles centered around a creature type. It wasn't until Shadowmoor hit that Oona, Queen of the Fae and Swans of Bryn Argoll came out when the initial idea I had started to materialize in a form I liked. I discarded all the wizards and slimy merfolk and incorporated a defensive list of creatures while mill cards like Traumatize and Sanity Grinding, and eventually Jace, cleared everyone's libraries. The final version is as such:



Spells

Creatures

Lands

The main goal here is to hit each opponent on the table with a Traumatize (if there are enough to go around), then slowly work your way around the table with other spells like Memory Sluice or Sanity Grinding while using cheap defensive cards like Plumeveil and Darkness. This is the preffered method as you gain only an enemy or two at a time so as not to draw too much attention. When conditions are right a Dreamborn Muse can have a great effect of milling the whole table at once, but usually this makes the whole table turn against you, so they are generally used sparingly. The defensive all-star of this deck is undoubtedly the Swans. He is such a psychological deterent that something the likes of an Akroma couldn't even produce. No one in their right mind wants to attack the mill guy when the end result is you getting milled even more while ideally not haven done much to hurt him. Mr. Beleren is the ubiquitous jack of all trades. He's there to keep the cards flowing, take hits that would otherwise drain my life, and finish off the poor sap left to go one on one with me, all that for 3 mana...

This deck has a very good win ratio, with most people trying to ignore me until the end where they think they're much better off facing against me. It has a very explosive card milling between the Traumatize, Sanity Grinding, and Jace, and good defensive cards such as the Swans, Darkness, Extirpate, and Damnation.

3 comments:

  1. Geez! V10, Now i want to see the previous sucky major versions too.

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  2. Fine! I'll change the title to more accurately express major revisions :P

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  3. I personally like drawing cards from Jace. Usually too late to late to kill you when you've been traumatized. I think you should have picked Traumatize or Sanity Grinding as picture though.

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